AI Insights · Timothy · June 2022
Top 5 Entertainment Mascot Games on iOS in Africa Q2 2022
In Q2 2022, the top 5 entertainment mascot games on iOS in Africa showed varied performance trends across downloads, revenue, and active users.
In Q2 2022, the top 5 entertainment mascot games on iOS in Africa showcased diverse performance trends in terms of downloads, revenue, and active user metrics. Data from Sensor Tower provides deeper insights.
Sonic Dash: Fun Endless Runner displayed a steady increase in weekly revenue, peaking at around $297 in the third week of June. Weekly downloads followed an upward trend, starting from approximately 2.7K at the end of March and reaching 4.7K by the end of June. Active users also saw a general rise, with numbers climbing from about 83.8K to 88.3K by the end of the quarter.
Minion Rush: Running game from Gameloft had a more varied performance. Weekly revenue hovered around $100 to $200, with a peak of $197 in the final week of June. Downloads saw fluctuations, starting at 1.8K in late March and peaking at 3.8K in late April, before stabilizing around 2.8K in late June. Active users also experienced an increase, reaching approximately 7.2K by the end of June.
Sonic Dash 2: Sonic Boom showed a decline in revenue over the quarter, starting at $190 and dropping to about $93 by the end of June. Downloads similarly decreased from 1.3K at the end of March to 1.3K by the end of June. Active users saw a peak of around 11.6K in mid-April but stabilized to approximately 10K by the end of the quarter.
Crash Bandicoot: On the Run! had a modest revenue performance, peaking at $183 in the third week of June. Downloads fluctuated, with an initial increase from 1.5K in late March to 3K in early May, before settling around 1.4K by the end of June. Active users showed a slight decline from 7.4K at the end of March to 6.6K by the end of the quarter.
Finally, Sonic Forces PvP Racing Battle demonstrated a steady revenue trend, peaking at $309 in mid-April. Downloads showed a gradual increase, starting at 591 in late March and reaching 1.8K by the end of June. Active users also rose steadily, from 2.6K at the end of March to 6.5K by the end of June.
These insights are derived from Sensor Tower data. For more detailed analytics, visit Sensor Tower.